In response to the challenges faced by traditional entrepreneurship training methods and biases towards "born entrepreneurs," integrating gamification and virtual reality (VR) technology has emerged as an inclusive and innovative approach. These tools offer immersive, engaging experiences that transcend traditional learning settings, fostering creativity, critical thinking, and practical skills applicable to real-world entrepreneurial challenges, ultimately democratizing access to entrepreneurship education and empowering individuals from diverse backgrounds to unlock their entrepreneurial potential.
The course seeks to introduce entrepreneurship trainers to new ways of teaching by using game dynamics. Gamification and Serious Games motivate participants and promote their active participation in learning. This training will leverage Virtual Reality tools to showcase some of the ILO's Entrepreneurship Games.
This training will enable participants to:
This course is designed for trainers and educators in the areas of entrepreneurship, such as ILO certified trainers and master trainers of SIYB, KAB, My.COOP, GET Ahead, or other trainers who would like to complement their entrepreneurship training with gamification tools. Whilst prior entrepreneurship training experience is an assumption, no VR experience is expected.
Each week, we will have two technical webinars, where we will explore the fundamentals of serious games, and a virtual reality session, where we will simulate and analyse a game from the ILO’s Entrepreneurship Game Collection. The topics we will cover include:
By the end of this course, you will be able to:
In the context of the increasing use and potential of gamification in training and education, the combination of entrepreneurship games and Virtual Reality promises to be a perfect match of innovative learning tools for entrepreneurship trainers. It enables participants to learn and evolve their skills by immersing themselves into virtual environments.
Then this is definitely your course!